![]() I start by allocating my starting skill points into abilities like leadership, accuracy, weapon expertise, and first aid (this is the RPG part of the game). As in M&B, you can visit towns to trade, recruit, rest (in this case, by visiting a hospital to heal), or to attempt a hostile takeover. Other factions, plus groups of bandits and looters, stroll around the map too, though not entirely in real time: when I stop moving, they stop as well. ![]() When I begin playing, the simple world map shows towns and roads, and I wander around represented by a single soldier with a little number next to me displaying the size of my hired forces (currently 10, made up of two squads). Having played a lot of M&B myself, Freeman feels immediately familiar.
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